Novatel Wireless completes first dual-carrier HSPA+ data transmission
Posted on 08. Feb, 2010 by Ben Robinson.
Novatel Wireless has announced that it has successfully completed another data transmission (see the post about 4G data here), this time over dual-carrier HSPA+, using Qualcomm (NSDQ: QCOM)’s MDM8220 chipset.
For those of you not in the know with the network terms, Dual-carrier HSPA+ is a network innovation that will deliver more advanced data capabilities by (surprisingly enough) banding data carrier channels together. Novatel Wireless is apparently working with operators and plans to launch commercial data devices based on the MDM8220 in the second half of 2010.
It really does shoe that there is life left in 3G as a network technology – moving from 3G to 3.5G, and now 3.75G technologies, we are already heading toward 40Mbps – which certainly does make the argument to rollout out all-new 4G network technology that much harder!
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- Novatel Wireless Do First Successful 4G LTE Data Transmission
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- Novatel’s GSM MiFi Mobile HotSpot hits Telefonica Spain first!
- Sprint planning to switch to IP-based network in push to become data-centric provider
- Sprint delays WiMAX XOHM rollout
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Kenya’s yu unveils mobile money transfer service – yuCash by Obopay
Posted on 17. Dec, 2009 by Dusan Belic.
Another big win for Obopay as they push to conquer the African market. Their “partners in crime” are local telecommunications service provider Essar Telecom Kenya Limited’s yu branded mobile network and Equity Bank, who have a large countrywide network.
The service is branded “yuCash by Obopay” and it’s “positioned to change the landscape of mobile money transfer” in Kenya.
Moreover, in the press release yu’s representative also said they will be working with other parties to expand the service throughout Africa, though no details were provided.
Big congrats to Obopay. I like what they do and I’m always happy to give’em some coverage at IntoMobile.
Related News from IntoMobile:
- Obopay goes to India
- Vodafone to bring mobile money transfer service in Afghanistan
- Obopay partners with Citi; Set to rule the mobile payments
- Citi and Obopay pilot person-to-person mobile payment service
- Obopay to mobilize MasterCard customers
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One of the things we’re most excited to see at Mobile World Congress 2010 is the unveiling of the Windows Mobile 7 platform from Microsoft (NSDQ: MSFT). Ever since the iPhone came on the scene and showed the world just how horribly behind the times Microsoft’s Windows Mobile operating system had become, we’ve been hearing a lot of rumors about what to expect in the revamped WM7. They’ve mostly painted WinMo 7 in a positive light, but the latest rumor chops our excitement down a notch. Word on the street suggests that Microsoft will not allow multi-tasking in Windows Mobile 7. That means you can only actively use one mobile app at a time, much like the iPhone OS.
The rumor goes on to mention that Windows Mobile 7 will allow apps to be “paused,” rather than allowing them to continue running in the background. That pretty much means Windows Mobile 7 will allow apps to save their current state when the user closes them or switches to another app. When the “paused” app is reactivated, the user will see the app exactly as they had left it – text intact, cursors in the same place, document scrolled to the same position, and maps pointing to where you left off. The rumor also makes mention of a push notification system, similar to the way iPhone apps notify iPhone users of updates even when the apps are not running.
There are a lot of things about the iPhone OS that we’d love to see in WM7. There’s the intuitive interface, the finger-friendly buttons and menus, the lack of a stylus. Microsoft would do well to emulate Apple (NSDQ: AAPL)’s iPhone OS on those fronts. But, when it comes to multi-tasking, we’d rather see Microsoft going down a different road. Push notifications are great, but they’re still a compromise. Allowing apps to save their state (pause) is handy, but still not the same as allowing apps to run in the background. Granted, multi-tasking is resource intensive, but seeing as how it’s already 2010 and we’re not flying around in spaceships or eating food made by replicators, it’d be nice to at least have a Windows Phone that can multi-task.
As for the user interface, Microsoft is rumored to be using design elements from its Zune HD interface. The interface is codenamed “Metro” and is said to be clean and soulful. It’s this interface that Microsoft will unveil at MWC. Unfortunately, we’re also hearing that apps will only be allowed to install through official channels, like Windows Marketplace for Mobile. The days of side-loading apps on your Windows Phone might soon come to an abrupt end.
We’ll know more next week, at Microsoft’s press conference in Barcelona. Make sure to keep an eye on IntoMobile, we’ll be coming to you live from Mobile World Congress with complete coverage of the event!
[Via: PPCGeeks]
Related News from IntoMobile:
- Apple rumored to allow limited iPhone multi-tasking with iPhone OS 3.0
- Multifl0w for jailbroken iPhones – Multi-tasking on all iPhones should be this awesome
- iPhone 2.0 OS jailbreak and what it means for multi-tasking applications
- Poll: iPhone Background Push Notifications or True Multi-tasking?
- iPhone Push Background Notification – A multi-tasking compromise?
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Republic of Fun just announced the release of Slug Wars – a real-time strategy game that brings to light the epic battles fought by brave slugs in yards across the nation!
Slug Wars is all about managing unit queues for maximum impact on the battlefield. Slug units move down one of three lanes to reach the enemy base, engaging enemies along the way. Players carefully utilize eight different types of combat slugs, ranging from slow-moving (even for a slug!) tanks to salt-shaker-wielding kamikazes to defend their base from the slug onslaught while trying to capture their enemy’s base. Effectively selecting the order to release slug units is the key to success in this surprisingly deep, yet easy to play strategy game.

“Slug Wars was a combination of inspiration from one of our favorite classic game series, Worms, as well as a whole new gameplay type, and tons of fantastic input from our fans and the gaming community,” said Mike Rasmussen, el presidente of Republic of Fun. “We wanted to bring humor and fun to a deep and engaging game, and our fans really helped us determine what features they wanted to see in a mobile strategy game.”
Slug Wars is now available in the App Store for $1.99 normally, but is ending today on a $0.99 sale streak – so grab it quick!
Slug Wars / $0.99 (sale) [iTunes link]
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- THQ Wireless’ Worms 2008: A Space Oddity coming in June
- THQ Wireless launches Star Wars: The Clone Wars for Java-enabled handsets
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- Grand Theft Auto: Chinatown Wars Releases on the iPhone
- Dope Wars goes native on iPhone!
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Republic of Fun just announced the release of Slug Wars – a real-time strategy game that brings to light the epic battles fought by brave slugs in yards across the nation!
Slug Wars is all about managing unit queues for maximum impact on the battlefield. Slug units move down one of three lanes to reach the enemy base, engaging enemies along the way. Players carefully utilize eight different types of combat slugs, ranging from slow-moving (even for a slug!) tanks to salt-shaker-wielding kamikazes to defend their base from the slug onslaught while trying to capture their enemy’s base. Effectively selecting the order to release slug units is the key to success in this surprisingly deep, yet easy to play strategy game.

“Slug Wars was a combination of inspiration from one of our favorite classic game series, Worms, as well as a whole new gameplay type, and tons of fantastic input from our fans and the gaming community,” said Mike Rasmussen, el presidente of Republic of Fun. “We wanted to bring humor and fun to a deep and engaging game, and our fans really helped us determine what features they wanted to see in a mobile strategy game.”
Slug Wars is now available in the App Store for $1.99 normally, but is ending today on a $0.99 sale streak – so grab it quick!
Slug Wars / $0.99 (sale) [iTunes link]
Related News from IntoMobile:
- THQ Wireless’ Worms 2008: A Space Oddity coming in June
- THQ Wireless launches Star Wars: The Clone Wars for Java-enabled handsets
- Touch Foo’s 2-D Platformer ‘Soosiz’ Available On The iPhone App Store
- Grand Theft Auto: Chinatown Wars Releases on the iPhone
- Dope Wars goes native on iPhone!
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While pundits were arguing about whether Doom was damaging to us kids, we were busy having our sensibilities shocked by the phenomenally violent Rise of the Triad. While it wasn’t as flashy as Doom (it was Wolf3D-based), it had crazy weapons, fire, and enemies that would beg for their lives. So ahead of its time! At any rate, it was a fun game and I played through the demo a million times. And it’s coming to iPhone (yes, and iPad).
1up reports that it’s coming “soon” and will be a full port with all the levels of the commercial game. I’m not really a big fan of iPhone shooters like this, but the old, simple ones fare pretty well with the new control schemes. It might be that an iPad will be a great old school game platform — can you imagine playing X-COM on one? I got goosebumps!





